2. RULING: A 3/5 B45; Snap. Game clock shows 0:26. Play clock set to 25 seconds. Team A will take that timeout to avoid the ZAP 10. QB A16 must leave the game for one down even though Team A takes their final timeout. A16 may not return until cleared by his team's professional medical personnel. The clock would start on the ready and ZAP 10 would apply if Team A did not have a timeout remaining.
3. RULING: Game ends. The final score is A27-B28. The only reason to stop the clock was for the injury. Thus, ZAP 10 applies. Team B will accept the ZAP 10 and the show is over. If A88 was downed on B's 19, it would be B 1/10 B19. There would be no ZAP 10 since the Team A first down was a reason to stop the clock other than the injury. The clock would start on the ready.
4. RULING: B 1/10 A48. Since the second spot of illegal touching, B's 22, is the same as the dead ball spot, then that spot can be the enforcement spot for fouls committed by Team A during the down. Since the first spot of illegal touching, B's 28, is not the same as the dead ball spot, this spot of illegal touching may not be used as the enforcement spot. The 15-yard penalty for A58's live ball personal foul is enforced from the spot where the subsequent dead ball belongs to Team B, B's 22. The 15-yard penalty for A84's dead ball noncontact foul is then enforced from the succeeding spot, B's 37.
5. RULING: Touchdown. A try B3. The score is A30-B28. A33 recovered the backward pass and advanced for a touchdown. There was no fumble as A15 never had control of the ball. It is highly unlikely that this would be ruled a fumble unless A15 had control of the ball and was hit, for example, by a pulling guard. The try is attempted since Team B could score two points. There is no known reason to throw a bean bag.
6. RULING: B 1/10 B34. Team B will likely have the penalty enforced from the spot where the subsequent dead ball belongs to Team B, B's 19. Team B could also have the penalty enforced from the previous spot, B's 46. It would be A 4/21 A39. The option to enforced the penalty from B's 20 was DQ'd a few years back.
7. RULING: B 1/10 B22. Adjust the game clock. A live ball becomes dead when a scrimmage kick or a free kick is caught or recovered by any player after a valid or invalid fair catch signal (4-1-3-g). This play is handled the same as if B44 caught the punt with a knee on the ground. In either case, the ball becomes dead when caught or recovered. NOTE: Common sense dictates that the crew would ignore the delay foul. However, any foul carrying a 15-yard penalty which occurs afer B44 catches the ball would be enforced.